Post by Allied Paths on Sept 4, 2016 18:35:57 GMT -5
restrictions on pokémon
I. Pokémon
If you are playing a Pokémon, you are a wild Pokémon by default. Unless you wish to be captured, you will stay wild. Pokémon owned by a trainer are by default that person's NPCs.
II. Capturing Pokémon
Wild Pokémon being played by actual players can only be captured if discussed between both parties involved. If the played Pokémon does not wish to be captured, the other player cannot force the capture, they will stay wild. The played wild Pokémon will stay played even after capture, unlike other captured Pokemon, and therefore can disobey his/her trainer. However, once a deal has been made between two players, the Pokémon should not 'run away' from its trainer.
III. Legendary/Mythical Pokémon
Legendary/Mythical Pokémon are to be played on a first come first serve basis. There is to only be one of each Legendary/Mythical. Trainers may not own Legendary Pokémon unless they are staff or have a high rank in the Roleplay. The Legendary Birds (Articuno, Zapdos, Moltres) are already owned by the team leaders and are not to be played unless discussed with that team leader. If you wish to play as one of the Legendary Birds, you must be owned by either Blanche, Spark, or Candela.
IV. Shiny Pokémon
Shiny Pokémon are to be played by the player's discretion. However, all legendaries or mythicals should not be shiny unless there is a reason for them to be (i.e. the player does not like the legendary's original colors or really prefers the shiny). Shinies will not be accepted if there are way too many of a certain pokémon being shiny. Please contact the admin if you are questioning whether or not the shiny version of a pokémon is acceptable.
V. Alolan Forms
Must make sense for the character. Either a Pokémon that has traveled from Alola to Eleais alone, or has come over from Alola with a Trainer. You cannot play an alolan form of a Pokémon just because it is preferable to you. It must have a background story that makes sense.
VI. Pokémon Types
Restrictions on Pokémon types are not very harsh. If there is an overload of a certain type though, that type will be closed for the time being until the others get closer to its number. Check the Pokémon section to see what types are open or what types are closed.
VII. Pokémon Species
The restrictions on Pokemon species are much like that of Pokémon types. Check the Pokémon section to see what species are open or closed. They are listed in Alphabetical Order for ease of use.
VIII. Pokémon Trainer Teams
Trainers must also check which types/species are open when creating the teams for their trainer. For a fun way to create a team of six, go to randompokemon.com/ and generate six Pokémon at once. This will give you a full team of randomly generated Pokémon. If one of the Pokémon on the team is a Legendary, please reroll (changing the number of Pokémon you generate to the number of Legendaries that showed up.)
PLEASE CONTACT Allied Paths IF YOU HAVE ANY QUESTIONS ABOUT THE ABOVE RULES.
If you are playing a Pokémon, you are a wild Pokémon by default. Unless you wish to be captured, you will stay wild. Pokémon owned by a trainer are by default that person's NPCs.
II. Capturing Pokémon
Wild Pokémon being played by actual players can only be captured if discussed between both parties involved. If the played Pokémon does not wish to be captured, the other player cannot force the capture, they will stay wild. The played wild Pokémon will stay played even after capture, unlike other captured Pokemon, and therefore can disobey his/her trainer. However, once a deal has been made between two players, the Pokémon should not 'run away' from its trainer.
III. Legendary/Mythical Pokémon
Legendary/Mythical Pokémon are to be played on a first come first serve basis. There is to only be one of each Legendary/Mythical. Trainers may not own Legendary Pokémon unless they are staff or have a high rank in the Roleplay. The Legendary Birds (Articuno, Zapdos, Moltres) are already owned by the team leaders and are not to be played unless discussed with that team leader. If you wish to play as one of the Legendary Birds, you must be owned by either Blanche, Spark, or Candela.
IV. Shiny Pokémon
Shiny Pokémon are to be played by the player's discretion. However, all legendaries or mythicals should not be shiny unless there is a reason for them to be (i.e. the player does not like the legendary's original colors or really prefers the shiny). Shinies will not be accepted if there are way too many of a certain pokémon being shiny. Please contact the admin if you are questioning whether or not the shiny version of a pokémon is acceptable.
V. Alolan Forms
Must make sense for the character. Either a Pokémon that has traveled from Alola to Eleais alone, or has come over from Alola with a Trainer. You cannot play an alolan form of a Pokémon just because it is preferable to you. It must have a background story that makes sense.
VI. Pokémon Types
Restrictions on Pokémon types are not very harsh. If there is an overload of a certain type though, that type will be closed for the time being until the others get closer to its number. Check the Pokémon section to see what types are open or what types are closed.
VII. Pokémon Species
The restrictions on Pokemon species are much like that of Pokémon types. Check the Pokémon section to see what species are open or closed. They are listed in Alphabetical Order for ease of use.
VIII. Pokémon Trainer Teams
Trainers must also check which types/species are open when creating the teams for their trainer. For a fun way to create a team of six, go to randompokemon.com/ and generate six Pokémon at once. This will give you a full team of randomly generated Pokémon. If one of the Pokémon on the team is a Legendary, please reroll (changing the number of Pokémon you generate to the number of Legendaries that showed up.)
PLEASE CONTACT Allied Paths IF YOU HAVE ANY QUESTIONS ABOUT THE ABOVE RULES.
any questions? pm Allied Paths